Hi, I have a Nexus 7 (2013), which has a resolution of 1200x1920 in portrait.
I have a background image that is exactly 1200x1920 and in Unity my project looks like this:
UNITY
You can see the scene settings are 1200x1920 as are the 2DTK camera
When I run it on my Nexus 7 (2013) it cuts the top and bottom off (you can see the pink area chopped)
NATIVE
If I apply an override (Fit Visible) it then adds bars down the sides:
FIT
Why can't I get a 1200x1920 image to display perfectly on a 1200x1920 Nexus 7 (2013) device without stretching? Surely it should be 1:1 on the display?
(sorry for the huge screenshots!)
Thanks.