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Author Topic: 2d Camera doesn't support Diffuse sprites  (Read 4484 times)

hawken

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2d Camera doesn't support Diffuse sprites
« on: March 27, 2014, 05:13:29 am »
The 2d camera is amazingly useful, I use it in all my projects.

I thought I was going mad though, as my sprites weren't displaying any diffuse or bump. (unity sprites)

Particles too.

Then I switched to a normal defult unity camera and everything worked.

Will there be a fix for this? Would be a shame to lose this wonderful camera, tile system and so on, jest because the camera doesn't support lighting.

unikronsoftware

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Re: 2d Camera doesn't support Diffuse sprites
« Reply #1 on: March 27, 2014, 10:27:29 am »
Its caused by a Unity bug that was broken in Unity 4.0, fixed in 4.2, then regressed again in 4.3. I've filed a bug report but I really have no idea how long it'll be before they fix it (they took close to a year last time!)
http://2dtoolkit.com/forum/index.php/topic,3150.msg15433.html#msg15433

hawken

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Re: 2d Camera doesn't support Diffuse sprites
« Reply #2 on: March 31, 2014, 06:18:59 am »
Ah, interesting! Will wait to see what happens then, thanks.