My team has mistakenly been working with the -tk2d.asset file in Perforce, and as such have run into a few issues.
We have removed -tk2d.asset from version control but need a little assistance in cleaning up the project. TK2D seems to have generated a few extra sprite collection data objects for each sprite collection, and in a number of cases, has linked Sprite animation data to the wrong sprite collection data GUID. This does not seem to be fixed by getting a version from version control: for example, if my Sprite Collection is referencing the incorrect data object, even force getting the file from perforce seems to not change its referenced object.
I can go through and delete the extra sprite collection datas and make sure the guids are linked correctly, but what should we do to ensure that this doesn't happen in the future. Now that -tk2d.asset is no longer versioned, will this work:
(1) delete our -tk2d index files
(2) ensure we have the correct versions of the data objects and animation assets
(3) rebuild the index
Or are there other files that may have been corrupted?