Hello Guest

Author Topic: TileMap Errors  (Read 4510 times)

akumagouki

  • Newbie
  • *
  • Posts: 6
    • View Profile
TileMap Errors
« on: November 22, 2014, 10:34:17 pm »
Hi I have been using 2d toolkit for a while and it works great
However, sometimes when I change something with the Tilemap, I loose all the info about the TileMap even if the renderMap is good

Sometimes even the renderMap changes completly and the Tilemap loose all the info nad when I modified it it creates another renderMap besides that one

Before


After


This is really annoying in the development process, because I have to start over again everytime
Do you recommend to unlink the render?

Best



unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: TileMap Errors
« Reply #1 on: November 23, 2014, 09:22:58 pm »
What happens if you delete the render data, and commit again? In almost every case it should just create a new one.
What version of 2D Toolkit and Unity are you using, and do you see any errors in the console?

akumagouki

  • Newbie
  • *
  • Posts: 6
    • View Profile
Re: TileMap Errors
« Reply #2 on: November 26, 2014, 12:50:26 pm »
I'm using unity 4.3 and 2d toolkit 2.4 Is weird because sometimes it seems like the render file detach form the tilemap

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: TileMap Errors
« Reply #3 on: November 28, 2014, 12:35:30 pm »
Bizarre, it detaches itself even after you delete and create it again? Can you send me a repro case for this please.

akumagouki

  • Newbie
  • *
  • Posts: 6
    • View Profile
Re: TileMap Errors
« Reply #4 on: December 03, 2014, 08:10:33 am »
Do you mean create another project and reproduce the project?
Ok, I will do it asap

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: TileMap Errors
« Reply #5 on: December 03, 2014, 09:50:03 am »
Whatever it takes - even if you can duplicate the current proejct and delete everything that isn't required thats fine too.