I updated to latest tk2d and latest Unity 2017 and I'm getting 999+ warnings like this:
SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
UnityEngine.MeshFilter:set_sharedMesh(Mesh)
tk2dSlicedSprite:OnValidate() (at Assets/TK2DROOT/tk2d/Code/Sprites/tk2dSlicedSprite.cs:137)
I can run the game but its clogging up my console big time