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Author Topic: BUG: A Positive Order In Layer Number Causes Sprite To Not Render  (Read 1057 times)

n3xes

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There is a bug that causes a sprite not to render in the Game View (It is still visible in Scene View) when the Order In Layer property of the Tk 2d Sprite Component is set to a number greater than 0. Conversely, an object using only the built-in Unity Sprite Renderer works as expected with positive Order In Layer numbers.

Please advise.

Unity Version: 2018.4.6
2D Toolkit Version: 2.5.8.16

n3xes

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Re: BUG: A Positive Order In Layer Number Causes Sprite To Not Render
« Reply #1 on: August 20, 2019, 08:14:57 pm »
Is this software not being supported? If it isn't the developer needs to say so in the Unity Asset Store and on its website. If it is still being supported,  a more than a 24 hour response time to a customer who paid for your software is unacceptable. I think I have been more than patient, but IT HAS BEEN MORE THAN 5 DAYS. Get it together.

Waiting,
-n3xes


unikronsoftware

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Re: BUG: A Positive Order In Layer Number Causes Sprite To Not Render
« Reply #2 on: September 16, 2019, 12:23:36 pm »
Is the camera too close to the camera? Move it back a bit and they should appear.