I have 30+ different spritesheets that all follow exactly the same animation pattern - 4 directions, 4 frames per direction.
What I'd LIKE to do is create one animation and one animated sprite prefab with the four directions, then when I instantiate each one via script, tell it which spritesheet to use. I don't see a way to easily do that - instead, it looks like I have to create an animation for every single one. I will have several sprite collections, each one with between 6 and 10 of these spritesheets.
Is this right? Is there an easier way than creating 30+ animations manually?