Hi Guys,
We just released Wacky Dragons, it was our first time using Unity for game development and 2DToolKit has been a major player in making our game possible!
There are 3 different dragons with unique abilities that help them on their way and the game is all about getting a highscore.
We optimized it for all resolutions and devices and this was really a challenge, but we actually ended up pulling it off
We would really like to hear from all you fellow developers what you think of the game, and let us know if you have any questions with regard to how we used 2DToolkit
Oh, and let us know how high you get on the leaderboards!
Sincerely
Peter
Pixeleap