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Support / Depth Mask negative depth
« on: October 16, 2013, 03:08:59 pm »
Currently tk2dUIMask won't work if we set a negative depth. I tried modifying the depth mask shader ZTest to GEqual, but it won't work. I tried modifying the script changing all the "-depth" values to "depth", but it still won't work.
I'm starting to think that this isn't possible. Is there a workaround for this ?
I'm starting to think that this isn't possible. Is there a workaround for this ?