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Support / 2D Toolkit and depth of field
« on: January 23, 2015, 03:56:58 pm »
Hello
My team is using 2d toolkit and we've run into a small bump. We would really like to add depth of field to our game but the standard DOF effect only works with the z-buffer, and 2d toolkit shaders doesnt
We're just wondering if maybe someone here has run into the same problem and found a solution? Is there any way to change the shaders maybe?
Any solution would be greatly appreciated =)
My team is using 2d toolkit and we've run into a small bump. We would really like to add depth of field to our game but the standard DOF effect only works with the z-buffer, and 2d toolkit shaders doesnt

We're just wondering if maybe someone here has run into the same problem and found a solution? Is there any way to change the shaders maybe?
Any solution would be greatly appreciated =)
