Hello Guest

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - zeusrami

Pages: 1 [2]
16
Support / Re: atlas delet problem
« on: October 08, 2013, 12:26:23 am »
I am using assembla and tortoise SVN, and Yes I have the metaData Turned on

17
Support / Re: atlas delet problem
« on: October 07, 2013, 03:51:42 pm »
And when I have the atlases created again, when I click on an Sprite appear a Dialog Saying "Rebuliding index" and never finish

18
Support / atlas delet problem
« on: October 07, 2013, 03:36:49 pm »
I have an SpriteAtlas folder with all the altas inside this folder. The problem is that sometimes an accesorioAtlas.prefab that I have disappear so I delete the accesorioatlas.Data to create the atlas again, but when I deleted this, all the SpriteAtlas folder  are destroyed!
So I have to create every atalas again, and all the spirte that has a reference to the atlasCollection are lost too.


19
Support / Reduce Atlas Manually
« on: October 01, 2013, 08:40:07 pm »
I have create images thinking in a 720x1280 resolution but now I want to make all the images smaller to reduce the size of the game. Is there a way to manually reduce the size of the atlas so I donīt have to reduce the size of every image?

Thanks

20
Support / import atlas from previous version of my proyect
« on: September 26, 2013, 02:42:45 pm »
Hi, I have created certain atlas in a proyect. I want to use the same atlases in my new Proyect, so I copy the atlas and the images in the same directory of my new proyect. The atlas is shown well  but the problem is that when I create an Sprite I can`t assign this atlas because it doesnīt appear in  the tk2dSprite Collection option.

Another problem is that if I have an Sprite Animation and I want to copy it because I want to create another spriteAnimation that is very similar to the previous one, i can copy without problems but the spriteAnimation doesnīt appear in the tk2dSpriteAnimator Collection option.

21
Support / create tk2dSprite like GUITexture
« on: September 06, 2013, 10:26:52 pm »
Hi  I need a set of tk2dSprite for puntuation and energy indicator that moves with the camera like the GUI Texture does.If I do it by updating the position when the camera moves the sprites became haltingly and also is not performant.
Any advice?

22
Support / Re: editable textMesh
« on: September 06, 2013, 10:21:23 pm »
Great thanks!

23
Support / editable textMesh
« on: September 04, 2013, 11:43:50 pm »
Exist a way to create an editable textMesh like GUI.TextArea ()?

24
Support / create a jpg atlas
« on: August 26, 2013, 02:07:40 pm »
Hi I have some jpg images because they are light weight. The problem is that the Generated atlas is PNG and it is very heavy(10 times heavier than the original files)

Pages: 1 [2]