Hello Guest

Author Topic: Updating textures in 2D Toolkit  (Read 3991 times)

smith666

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 9
    • View Profile
Updating textures in 2D Toolkit
« on: March 15, 2013, 09:43:10 pm »
Perhaps I remembering wrong but it seems like when I updated a texture (.png file for example) and clicked back to Unity it would not only be updated in Unity but in 2D Toolkit as well.  Now I have to open up the sprite collections and hit commit every time I make a change.  Has it always been like this or was this done automatically before?

I'm using 1.91 patch 1 (the Unity 4.1 version)


unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Updating textures in 2D Toolkit
« Reply #1 on: March 15, 2013, 11:19:33 pm »
It should still be automatic.
Check 2D Toolkit > Preferences, is Auto Rebuild on?

smith666

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 9
    • View Profile
Re: Updating textures in 2D Toolkit
« Reply #2 on: March 15, 2013, 11:24:24 pm »
I tried that but it didn't have an effect; I shutdown Unity completely and restarted and it's working.  Sorry!


Cheers!

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Updating textures in 2D Toolkit
« Reply #3 on: March 15, 2013, 11:25:36 pm »
How bizarre. Let me know if it breaks again and I'll investigate further.