Greetings fellow 2D Toolkit users,
The Dialogue System for Unity now supports 2D Toolkit UIs. You can get it on the
Unity Asset Store.
Web:
http://www.pixelcrushers.com/Unity Forum Thread:
http://forum.unity3d.com/threads/204752-Dialogue-System-for-UnityThe Dialogue System is a complete, end-to-end solution for conversations, barks, and quests. Features include:
- No scripting required
- Branching conversation trees
- Barks and alerts
- Cutscene sequences (audio, animation, camera work, etc.)
- Quick Time Events (QTEs)
- Quest system
- NPC status and relationship system
- Save and load games without scripting
- Integrates seamlessly with Chat Mapper (and articy:draft in upcoming 1.1.1), or use the space-efficient, built-in outline style dialogue editor
- Optional Lua scripting environment
- Modular interfaces let you swap in your own UI or cutscene system
- Easy language localization
- Complete, thoroughly documented and optimized C# source code
- Comprehensive documentation and tutorials
- Several beautiful, fully-customizable user interfaces
It works in Unity 4.2.1+ Free & Pro, and is tested on standalone, web, and mobile.
If I can answer any questions, please feel free to reply here, on the Unity forum, on our website, our by email to tony at pixelcrushers dot com!