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Author Topic: Updated 2dtoolkit from 1.91f to latest, got a bunch of errors  (Read 5117 times)

ItsMeAlan

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Updated 2dtoolkit from 1.91f to latest, got a bunch of errors
« on: November 29, 2013, 07:23:28 pm »
I updated to the latest version because I wanted to have animations that played when timeScale = 0, but now a ton of errors are preventing my game from running, and none of my sprites are visible.



Is this a common thing? Should I post each error here? Each one asks the question "Are you missing a using directive or an assembly reference?"

unikronsoftware

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Re: Updated 2dtoolkit from 1.91f to latest, got a bunch of errors
« Reply #1 on: November 29, 2013, 10:29:11 pm »
Hi,

Did you read this guide for upgrading from 1.9x -> 2.x?
http://www.2dtoolkit.com/docs/latest/migration_guide.html

There might be a few issues that need resolving before your code compiles again, once it does though your sprites should all appear properly.

ItsMeAlan

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Re: Updated 2dtoolkit from 1.91f to latest, got a bunch of errors
« Reply #2 on: December 04, 2013, 01:02:21 am »
I followed the Migration guide and am getting the exact same issues. I never touched the tk2dCamera script and it isn't mentioned in the Migration Guide. How could I resolve the errors related to this script?

evs

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Re: Updated 2dtoolkit from 1.91f to latest, got a bunch of errors
« Reply #3 on: December 04, 2013, 05:57:47 am »