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Author Topic: Rendering path not lighting correctly  (Read 3075 times)

Euthyphro

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Rendering path not lighting correctly
« on: April 09, 2014, 03:32:29 pm »
The rendering path seems to be cutting out and only displaying within a small box as you can see in the image below. In the editor, the lighting looks good, but in the game-preview the rendering path only lights a small box.



I've tried tweaking the settings and adjusting, any suggestions?


Thanks.

unikronsoftware

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Re: Rendering path not lighting correctly
« Reply #1 on: April 09, 2014, 06:50:33 pm »
This is a regression of a unity bug, affecting custom projection matrices which tk2dCamera uses. You will have to adjust the "ortho size" property in the attached unity camera component, or use a normal ortho camera to work around this. I've reported this bug, but it took them close to a year to fix it the last time.