Hello,
I have pretty neat random map algorithm to generate random maps that i want use with 2D Toolkit.
I have few question for 2D Toolkit integration for my own code.
1) Can I build maps in code (without drawing in Unity editor by hand). If so. How? Or is there any tutorial about it?
2) My maps can have about 10000 tiles. Is 2d Toolkit optimezed so I can use even so many tiles in a) compute b) mobile devices
What might be max limit for tiles?
Thanks,
DJV