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Support / sprite shimmering after upgrading from unity 4.7 to unity 2017
« on: September 05, 2017, 11:48:59 pm »
hello
I just spent a little while upgrading my project from unity 4.7 (using 2dtk 2.5.6) to unity 5 (using 2dtk 2.5.8.6).
so far the transition is going fine except that I get this weird shimmering pixels on sprites.
I've attached two GIFs where you can see what I mean. in both GIFs the camera is locked to the main character, and the main character is moving vertically (shimering2.gif is just a zoomed-in version of the first). It seems that having the camera locked to the main character and then having the main character move vertically makes it more noticeable.
the sprite doesn't have any weird scaling or anything like that. it was literally working 100% ok in 2.5.6
any suggestions as to what might be causing this?
thanks.
I just spent a little while upgrading my project from unity 4.7 (using 2dtk 2.5.6) to unity 5 (using 2dtk 2.5.8.6).
so far the transition is going fine except that I get this weird shimmering pixels on sprites.
I've attached two GIFs where you can see what I mean. in both GIFs the camera is locked to the main character, and the main character is moving vertically (shimering2.gif is just a zoomed-in version of the first). It seems that having the camera locked to the main character and then having the main character move vertically makes it more noticeable.
the sprite doesn't have any weird scaling or anything like that. it was literally working 100% ok in 2.5.6
any suggestions as to what might be causing this?
thanks.