46
Releases / Re: 2D Toolkit 2.3.0
« on: November 14, 2013, 02:08:33 pm »Unity 4.3 is sometimes crashing by a memory allocation fatal error. It happens randomly when loading a scene on Play, but it always happens when loading our test scene with the new 2DToolkit 2.3 atlases set to PNG atlas (instead of Unity texture). Could there be some memory leaks?
There could be a memory leak in the editor, though I can almost 100% guarantee it won't at runtime. I'm thinking of a much more aggressive unloader when running in the editor. Will probably be in the next hotfix / version.
Perfect then