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Author Topic: DefaultAsset does not exist error in Unity 4.7  (Read 3623 times)

pako

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DefaultAsset does not exist error in Unity 4.7
« on: December 27, 2015, 09:45:04 am »
After I upgraded to Unity 4.7 I got a couple of errors "DefaultAsset does not exist" (attached snapshot of console).

I added: || UNITY_4_7  at the end of the #if condition, in lines 663 and 802 of tk2dSpriteCollectionEditorPopup.cs, and the errors went away.

However, I didn't look deep into this, and I don't know if this breaks anything.  So, is this fix OK?

Thanks

unikronsoftware

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Re: DefaultAsset does not exist error in Unity 4.7
« Reply #1 on: December 28, 2015, 11:37:01 pm »
Hi there,

No harm in doing that, and indeed that is what needs doing. I'll release an update with this fix and a couple Unity 5.3 fixes. Thanks for reporting this!