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Support / Updating textures in 2D Toolkit
« on: March 15, 2013, 09:43:10 pm »
Perhaps I remembering wrong but it seems like when I updated a texture (.png file for example) and clicked back to Unity it would not only be updated in Unity but in 2D Toolkit as well. Now I have to open up the sprite collections and hit commit every time I make a change. Has it always been like this or was this done automatically before?
I'm using 1.91 patch 1 (the Unity 4.1 version)
I'm using 1.91 patch 1 (the Unity 4.1 version)